SHOW COMMENTS (0) Why Is This One Of Your Favorites? Dishonored 2 (Video Game 2016) cast and crew credits, including actors, actresses, directors, writers and more. [142] Dishonored also won the Audience Choice award at the 2013 Game Developer's Choice Awards, and received four nominations for Best Game Design, Best Narrative, Best Visual Arts, and Game of the Year. [61] If much chaos is caused, the city remains in turmoil and is overrun with the plague. [131] According to Gies, the game can initially seem unstructured from a level-design perspective, but after exploring them it becomes clear about how much thought went into different actions a player can take, allowing them to experiment instead of focusing on rigid objective-driven design. [56], Bethesda Softworks first announced Dishonored as a first-person, stealth, action-adventure game for Microsoft Windows, PlayStation 3, and Xbox 360 platforms on 7 July 2011. Jessamine Kaldwin was empress in a city fighting a plague. [176] Gamasutra also listed it as one of the ten best games of 2012, while Eurogamer readers' voted it as the top game of 2012. Colantonio and Smith were concerned that optional use of the Heart would result in some players missing the information it provides, but they considered that it was a part of giving the player the freedom to choose how to play. [77] Arkane moved the setting to London in 1666, considering that the city was recognizable to Europeans and Americans. The Heart's gameplay role continued to change, and it continued to provide narration on its perceptions of different characters, which helped to reinforce the narrative themes and to differentiate the city's social classes in a more subtle alternative to having the characters provide expository dialogue. [74] The Tallboy design evolved into a lamplighter that would light street lamps with whale oil tanks, but after further development, the designers considered that their tall, mechanical legs allowed them to burn the dead and deal with plague-infected citizens while remaining above them and avoiding infection, leading to their final design as a guard armed with a bow. If Corvo fails to save Emily, Dunwall crumbles, and Corvo flees the city by ship. [65] Antonov and Mitton traveled to London and Edinburgh for research, taking photographs of people, places, and objects. [133][134] It was the UK's 24th best-selling game and the second best-selling original game of 2012. I’ve made a thing. IGN considered that it felt like only half of a complete game, lacking any urgency in its story and featuring a disappointing conclusion. The Knife of Dunwall also features an additional difficulty level, "Master Assassin", which is made available after completing the content. Described as a mixture of God and the Devil, The Outsider imprints his mark on Corvo, imbuing him with magical abilities,[32] and provides him with a mechanically altered human heart (April Stewart)[35] that tells Corvo secrets. Filling out the interior of the pub required too many stairs and rooms, and the large amount of climbing made navigation confusing. [82], The Hound Pits pub, which acts as a base for the player, was initially a larger structure. Corvo seeks to regain his honor and clear his name, and topple the conspiracies and restore the throne to Jessamine's (and his) daughter, Emily Kaldwin. Dishonored Wiki is a FANDOM Games Community. [177][178] In 2013, GamingBolt ranked Dishonored as the 95th Greatest Video Game Ever Made,[179] and in 2015, Rock, Paper, Shotgun listed it as the 23rd best PC First-Person Shooter ever made,[180] while PC Gamer named it the 6th greatest PC Game. [15], The main supernatural powers are unlocked and purchased using runes—artifacts carved from whale bone—and each can be upgraded. [11] Each mission contains multiple ways to explore and reach targets. [100] In the same month, the game was used as inspiration for prosthetic makeup effects on the television reality show Face Off. Dishonored received positive reviews, focusing on the missions' individual narratives and the freedom available in completing them. [63] Visual design director Viktor Antonov, who designed Half-Life 2's City 17, and art director Sebastien Mitton led the art team. [16][17] Initially, only three bone charms can be active at any time; up to six can be active through optional upgrades. [58] He infiltrates the lighthouse and either subdues Pendleton and Martin or finds that Havelock has already killed them, ensuring the Loyalists' actions remain secret. Der Spieler übernimmt darin die Rolle des ehemaligen kaiserlichen Leibwächters Corvo Attano, der eine Verschwörung gegen die kaiserliche Familie aufdeckt. ", "10 tips for playing 'Dishonored' without shedding a drop of blood", "Dishonored Dev: 'We Encourage Multiple Playthroughs, "Review: 'Dishonored' a clever stealth adventure", "News: Dishonored October release date announced", "Bethesda Softworks: Dishonored and The Elder Scrolls Online – preview", "It's been a poor, poor five years for fiction in the video game industry", "Dishonored review: One of the greatest games of the generation", "Dishonored designer hesitant over potential sequel", "Short and arty Dishonored videos set story, star Kick-Ass girl", "Dishonored Preview: The Ways of System Shock and Thief Return", "Dishonored preview: We unmask the biggest surprise of 2012", "Dishonored interview: who do you want to be today? [8] In contrast, The Escapist's Susan Arendt wrote that the story was well paced, and Shacknews's John Keefer stated that it was emotionally immersing and is "role-playing at its story-driven finest", but added that some plot points were not properly explained or developed. [30], The main character of Dishonored, whom the player controls, is Corvo Attano, the former bodyguard to Dunwall's Empress Jessamine Kaldwin (April Stewart). Retrieved 15 March 2014. The game is played from a first-person perspective and allows the player to undertake a series of missions in a variety of ways, with an emphasis on player choice. Two narrative sequels, Dishonored 2 and Dishonored: Death of the Outsider, were released in 2016 and 2017 respectively. [34], Daniel Licht composed the game's score—an ambient, violin-heavy presentation designed to represent 19th-century London. Take your favorite fandoms with you and never miss a beat. The team already had ideas for developing a similar game, but until Bethesda approached them, Arkane had no specific ideas. [16], Stealth is based on limiting the player character's visibility; hiding behind objects and buildings, avoiding the enemies' cone of vision, and avoiding lighted areas aid in reducing detection. The videos show the discovery of whale-oil fuel,[33] the Outsider granting his mark to a small boy in search of revenge,[97] and Piero creating Corvo's mask. [22] The player can use weapons including a sword, grenades, a crossbow, and pistols. [188], The first expansion, The Knife of Dunwall was released on 16 April 2013, on PlayStation 3, Xbox 360 and Microsoft Windows. [102] The game was also recognized at the event for: "Game of Show" by GameSpy,[103] and Joystiq Editor-in-Chief Ludwig Keitzmann,[104] and was nominated by Destructoid and EGM;[105][106] "Best Action Game" by GameSpy,[107] and EGM,[106] and nominated by Destructoid;[105] "Best of E3 2012 Editors' Choice Award" by GameSpot;[108] and "Most Original Game" by G4TV. After her mother, Jessamine Kaldwin, was assassinated, she's kidnapped by a faction of assassins commonly called "Whalers", hired by the own Empress's Spymaster, and thereby starting a conspiracy against the Kaldwin's family. It was also considered that making certain areas dark hid the designers' work and contrasted poorly with well-lit areas. Directed by Raphael Colantonio, Harvey Smith. Carrie Fisher and Gregg Berger provide the voices of the loudspeakers found throughout the city relaying government propaganda. Stewart has also voiced characters in television shows, including South Park, El Tigre: The Adventures of Manny Rivera, American Dad!, Regular Show, Phineas and Ferb, The Legend of Korra and T.U.F.F. Minnesota: Minnesota Public Radio. Born to Euhorn and Beatrix Kaldwin on the 3rd day of the Month of Earth, 1805, Jessamine is the second ruler in the Kaldwin line, which rose to power after Empress Larisa Olaskir was assassinated and left the former ruling dynasty with no heir. [195][196] The Brigmore Witches' story received a mixed response, with Destructoid saying that it offered a more gripping narrative,[197] while Polygon stated that it lacked the same tension as The Knife of Dunwall, and the ending felt rushed and unsatisfying. The Knife of Dunwall's plot runs parallel to that of Dishonored's, providing Daud's perspective on events, and introduces new locations, such as a whale slaughterhouse and Dunwall's affluent legal district. With Erica Luttrell, Stephen Russell, Rosario Dawson, Vincent D'Onofrio. Emily Drexel Lela Kaldwin was born 2nd Day, Month of Rain, 1827, to her mother Empress Jessamine Kaldwin I, and her father, Corvo Attano. "Audio file (Daniel Licht's Music for "Dishonored")". The team found retaining the large exterior they wanted while creating and disguising a smaller interior that was easier to traverse challenging. [140] For the 2013 D.I.C.E. Interactive Achievement Awards, the game was nominated for Adventure Game of the Year and Outstanding Achievement awards for Art Direction, Game Direction, Gameplay Engineering, and Story. For the 1931 film, see, "Arkane Studios Reimagines First-Person With Dishonored", "Dishonored wants to make stealth games cool again", "Nonlethal and undetected: 10 essential tips & tricks to mastering Dishonored", "Dishonored ranges "from a casual experience to a demanding challenge, "Arkane Studios is drawing on its love of RPG elements and emergent gameplay for Dishonored", "Your Dishonored death toll affects ending and "other little story bits, "Dishonored's chaos, morality and potentially over-powered hero", "Dishonored preview: killing three Lady Boyles", "Dishonored has two endings, ditched a power that let you be a flat 2D shadow", "Dishonored 12–14 hours long for "very direct players, "Dishonored QuakeCon 2012 Hands-on Preview – Eyes Wide Shut (for Good)", "27 of the Best Video Game Ideas from E3", "10 Tips For Dishonored: A Royal Protector's Mini-Guide", "QuakeCon Preview: Dishonored is still amazing. The infected, known as "weepers", cry blood and can become violent. [190] The Brigmore Witches follows Daud's quest to stop the eponymous witches from enacting a powerful ritual that will doom him, and concludes with Daud's ultimate fate at the hands of Corvo in the core game. [15] Order is maintained by the Tallboys, heavily armored officers on tall, mechanical legs, and districts are separated by barriers known as "Walls of Light", which are made of energy and disintegrate unauthorized people who try to cross them. It features Daud (again voiced by Michael Madsen) as a playable character, with his own abilities including: "Void Gaze", which combines the functions of Corvo's "Dark Vision" with those of The Heart, guiding Daud to runes and bone charms; his own version of "Blink", which allows him to pause time; and an ability which allows Daud to summon his assassin followers. [183][184], A variety of pre-order incentives were announced for the game, including a Dishonored-themed, 72-card deck of Tarot cards, a USB whale-oil lamp, and a smartphone decal. The Dishonored 2 voice cast has been revealed over on GameSpot, and I think you'll agree that it's solid. [75] The team came under pressure to excise a scene from the end of the game where Samuel, in response to a player killing indiscriminately throughout the game, can betray Corvo by alerting enemies to his presence. [6] The player can save their progress anywhere, and the game includes a checkpoint save system. "[130], Dishonored's plot received a polarized response, with many reviewers praising the standalone stories driving each mission, but criticizing the game's overarching narrative. ", "Carrie Fisher, Susan Sarandon Join Dishonored's Voice Cast", "Dishonored's two lead designers talk about magic, "breaking" the game, and amoral power", "A dark game of Clue: the making of Dishonored's murder mystery level", "Dishonored hands-on: welcome to the party, pal", "Ten More Things About Dishonored You Should Know", "Dishonored Walkthrough: Chapter 1: Dunwall Tower", "Dishonored Walkthrough: Chapter 3: Coldridge Prison", "Dishonored Walkthrough: Chapter 3: The Hound Pits Pub", "Dishonored Walkthrough: Chapter 4: Assassinate High Overseer Campbell", "Dishonored Walkthrough: Chapter 5: House of Pleasure", "Dishonored Walkthrough: Chapter 6: Royal Physician", "Dishonored Walkthrough: Chapter 7: Lady Boyle's Last Party", "Dishonored Walkthrough: Chapter 8: Return to the Tower", "Rotten In Dunwall: Dissecting The "Dishonored" Story", "Dishonored Walkthrough: Chapter 9: Flooded District", "Dishonored Walkthrough: Chapter 10: The Loyalists", "Daddy Issues: A Look at Paternalistic Trends in Games", "Dishonored devs keen on player-designed exploits", "Bethesda's Dishonored is official – big talent on board", "Dishonored Interview: Arkane on stealth, AI, player choice and much more", "The Edge Awards 2012: studio of the year", "Dishonored on PC "has its own different interface," PC standards are "a religion, "Dishonored Goes Gold, Free Copy Up For Grabs", "Dishonored: seven things Arkane cut to improve the game (Page 1)", "Dishonored: seven things Arkane cut to improve the game (Page 2)", "Why Dishonored ditched its Thief shadow stealth mechanic", "In Dishonored, Sometimes The Story Is What You Don't See", "Dishonored's Art Director Talks Inspiration, Cut Levels", "Dishonored Dev Joe Houston On Violence In Games", "Why Dishonored allows players to kill but doesn't want them to", "Dishonoured wouldn't exist without pre-production", "Dishonored began life as a game set in Medieval Japan", "Antiquated Urbanism: Sebastien Mitton and Viktor Antonov on Dishonored", "Peeling back the layers of Dishonored with Harvey Smith and Raph Colantonio", "The Gaming Pulse: Dissecting Dishonored's Heart", "For composers, video games are the surreal land of opportunity", "Dishonored launch trailer features plenty of accolades", "Dishonored devs sneaking off to Austin tonight to sign game copies", "Dishonored Game Of The Year Edition Coming Next Month", "Dishonored: Definitive Edition coming to PS4, Xbox One in August", "Bethesda Releases Dishonored: Rat Assassin for iOS", "Mobile review round-up: 'Avengers Initiative', 'Guardian Cross', more", "Dishonored Drunken Whaler available for download, remixing", "Case Study: "The Drunken Whaler" for the Dishonored gameplay trailer", "Dishonored: Tales From Dunwall sets scene for game in new animated online series", "Face Off Episode Guide 2012 Season 3 – Dishonorable Proportions, Episode 6", "Destructoid's Best of E3 2012 winners revealed! Aggregating review website Metacritic provides a score of 91 out of 100 from 29 critics for the Microsoft Windows version,[117] 89 out of 100 from 35 critics for the PlayStation 3 version,[118] and 88 out of 100 from 56 critics for the Xbox 360 version. After being framed for the murder of the Empress he swore to protect, a once trusted bodyguard with supernatural abilities is forced to become a masked assassin in order to seek revenge on those who conspired against him. [126] Kotaku's Jason Schreier contrasted Dishonored with other contemporary video games, and said that where other games may require a player to find a specific solution to defeat an enemy or solve a puzzle, Dishonored "feels like entering a designer's playpen", providing the player with an array of tools and then allowing them to experiment with how they interact with, or break, the world. Jessamine Kaldwin was empress in a city fighting a plague. [15][41] The designers did not consider all of the powers they conceived during development, such as a power to become a shadow that could move along walls, to be suitable for the game. Other Work. My Writing Submit a post Ask me anything. Interrogating Corvo, the Lord Regent confesses that he masterminded the assassination and framed Corvo. [138], Dishonored was named Best Action Adventure Game at the 2012 Spike Video Game Awards and was nominated for Best Graphics, Best PS3 Game, Best Studio (Arkane Studios), Best Xbox 360 Game, and Game of the Year. Smith explained "Everybody just wants to be told in a video game that you’re great, no matter what you do. [34][65] Mitton established defining groups for characters such as rich, poor, and hostile with specific anatomy and posture designs, and animators created stylized movements for each social class and specific characters to help convey emotions. Directed by Raphael Colantonio, Harvey Smith. [109] Other recognition included: "Best of Show" by Digital Trends;[110] "Best of E3 Selection" by Yahoo Games and Game Revolution; "The Best Game at E3" by Cinema Blend; and "Top 10 Game of E3" by Paste magazine[111] and Stuff;[112] Kotaku listed the "Blink" ability as one of the "Top 27 Game Ideas" at the event. [119] Reviewers likened Dishonored to well-received games from the early 2000s such as Deus Ex and the Thief video game series. In frustration, the designers decided to simply close off the third floor entirely. Erica Luttrell. [200] The sequel's story is set 15 years after the events of Dishonored. Colantonio said, "we wanted to give [the player] very strong powers, to make [the player] really a badass, but at the same time we didn't want the game to be too easy." Dishonored is an action-adventure game played from a first-person perspective with an emphasis on stealth action and the use of gadgets and the environment to eliminate opposing forces. By age 25, Emily is all grown up. Stilts were later added after Mitton noticed someone cleaning their office façade while wearing stilts; the town crier role was replaced with loudspeakers throughout Dunwall. Erica Luttrell is the voice of Emily Kaldwin in Dishonored 2. "[4] Dale called Dishonored "one of the greatest games of this generation", and wrote that it excelled by drawing inspiration from older games and allowing players to figure out solutions without advice. [85] As Dishonored features few cinematic scenes that allowed for long interactions with any particular character, Licht found himself limited in developing specific character themes, and instead focused largely on composing ambient music. April Stewart, sometimes credited as Gracie Lazar, is a voice actress who voices Jessamine Kaldwin and the Heart in Dishonored. [96], A set of three animated videos, titled Tales from Dunwall, serving as a prequel to Dishonored, were released in September 2012. Samuel ferries Corvo to the Hound Pits Pub to meet the Loyalists, led by Admiral Havelock. [155] The game was named the Best Action/Adventure Game as part of the 2012 Yahoo! He was also their new spymaster. The Empress-turned-assassin Emily Kaldwin is voiced by seasoned voice actress Erica Luttrell while Thief’s lead voice actor, ... Corvo was accused of Empress Jessamine’s murder after Daud kidnapped Emily Corvo killing assassins who are attempting to kill the Empress and Kidnap Emily. [53][54], After returning to the pub, Havelock confirms they have done enough damage to move against the Lord Regent. He discovers where Havelock has taken Emily and can save Piero, Sokolov, and Callista. [92], Bethesda Softworks developed a spin-off iOS game, Dishonored: Rat Assassin, which it released free of charge on 30 August 2012. He is framed for her murder and forced to become an assassin, seeking revenge on those who conspired against him. [198][199] However, the gameplay was generally considered an improvement, providing more intricate level design and nuanced world building that produced gameplay requiring a more thoughtful approach. [Samuel], betraying you and firing off that flare, was something we had to fight for."[76]. The pair avoided the busier streets and focused on side streets and alleyways that would better suit the game's world. [197][198][199], On 28 November 2012, Bethesda indicated that sales of Dishonored were exceeding their expectations and that as a result, they intended to develop Dishonored into a franchise. "[95] Copilot decided to use ordinary children to sing the lyrics instead of a professional youth choir, aiming to achieve a dark, haunting quality to the music. (I Take Commissions!) Whitehead criticized his experience of enemies that can see Corvo from a great distance yet sometimes remain unaware of him while in his enemies' peripheral vision. [21] Jurors from the Entertainment Software Association and the Academy of Interactive Arts & Sciences selected "Regent", a piece of artwork for the game by artist Sergey Kolesov, to be one of 16 works for the 2012 Into the Pixel art exhibition. Emily Kaldwin is a fictional character of the Dishonored series. [93][94], As part of the game's promotion, Bethesda employed COPILOT Music and Sound to develop the ominous "The Drunken Whaler", a modified version of the sea shanty "Drunken Sailor. [50] Corvo removes the High Overseer and discovers that Emily is being held in a brothel called the Golden Cat under the supervision of twins Custis and Morgan Pendleton. "[78] Inspiration also came from the artwork of John Atkinson Grimshaw, Canaletto, and Gustave Doré. Known as Dishonored Roleplaying Game, it includes a 300-page corebook and allows players to take on the roles of criminals, assassins, explorers, and loyalists in various story campaigns.[204]. Corvo infiltrates Boyle's masquerade ball and disposes of her. [41] At first, the levels featured little directional information to emphasize the player's ability to traverse them as they choose, but in testing, players became lost or obeyed NPC commands to not enter an area, leaving them unable to proceed. As a result of player-conducted testing of the game, the designers decided that a more direct navigation system was required. [41], Antonov described his inspiration from London as "a big metropolis, it's messy, it's chaotic and intense ... and it's both exotic and familiar to Americans and to Europeans." Havelock's journal reveals that he suspected that Emily is Corvo's daughter. "[159] Edge also named Arkane Studios as the Studio of the Year. PC Gamer appreciated that the levels each had a distinct theme, and adequately provided for both stealth and violent gameplay, while Polygon said that only the last level improved over the preceding DLC, introducing new mechanics that forced changes in stealth players. Dishonored 2 was released to a positive reception. [113] At the 2012 Gamescom trade fair in August 2012, the game won the award for "Best of Gamescom" and "Best Console Game" for both the PlayStation 3 and Xbox 360 platforms. Harvey Smith • Raphael Colantonio • Ricardo Bare, Viktor Antonov • Sébastien Mitton • Cédric Peyravernay • Jean-Luc Monnet, April Stewart • Billy Lush • Chloë Grace Moretz • Brad Dourif • Michael Madsen • Lena Headey • John Slattery • Carrie Fisher • Susan Sarandon • Ryan Cutrona • Joel Johnstone.